Cone shadows

This is a test of a cone shadows model, using the found card as the “space” into which the cones’ shadows are projected. The intention is that the form of the cones is communicated entirely by the shadows, and this form is reconstructed by the mind of the viewer/reader.

The two edits above are made from the same piece of time-lapse footage (shot at 1frame/0.5 seconds), taken while the sunshine was very intermittent. The left hand edit just speeds up the entire recording to 120x real-time, while the right hand version edits out all of the sections where the sunlight has disappeared, and then speeds it up to 60x real-time, to allow more time for the moving shadows of the cones.

The shadow of the camera is apparent in this imagery. While I do not necessarily wish to hide the nature of the camera and the technology of the recording of the image, the camera shadow is confusing when the shadows are meant to express architectural forms. I could locate a Yi camera in portrait orientation inside the cones, or another model form (possibly the Yi box as a found object). I need to decide how much to downplay the material quality of the surfaces which receive the shadows. In these the makeshift, constructed nature of the model is apparent. While the camera height does place the view within the space, leading to an inherently spatial image, the artifice of the model is difficult to overlook. This provides the viewer with a simultaneously suspension of disbelief in the space they are seeing, with a knowledge of its subterfuge.

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